webofevil: (Default)
[personal profile] webofevil

According to both Zuckerberg and Taylor, there was no evidence of a mass defection... Facebook did notice a decline in its Net Promoter score, which measures how often people are recommending the site to their friends. But when executives looked into the decline, it turned out to be unrelated to privacy. “It was entirely correlated with our change to make posts from games less prominent in the newsfeed,” Taylor said. “People were upset because they weren't updating their farm in FarmVille or updating their island in Happy Island as regularly because those stories were less prominent.” [Slate]

Date: 2010-06-03 01:38 pm (UTC)
From: [identity profile] pete23.livejournal.com
*headdesk*

Date: 2010-06-03 01:49 pm (UTC)
andrewducker: (Default)
From: [personal profile] andrewducker
Which just goes to show that the people I know are _not_ Facebook's main audience. We're an odd, vocal, fringe.

Date: 2010-06-05 02:36 pm (UTC)
matgb: Artwork of 19th century upper class anarchist, text: MatGB (Default)
From: [personal profile] matgb
Yup; but frequently early adopters and opinion formers.

If a decent, distributed system becomes viable, then I suspect enough people will jump that it becomes self perpetuating; it's not that long ago that everyone had a MySpace (well, except LJers) and FB was unknown. PEople will jump, if there's a good reason.

Social gaming is an important aspect of FB, but much of it is both really crap and really intrusive. So if one of the objectives of a distributed system is social gaming that's actually good...

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